Friday, February 27, 2015

Tools and Environment

Tools and Technology

Red Yellow Blue Purple, 48" x 60", oil on canvas,
c.2012  Marjorie Thompson
For tools and technology related to Tools and Environment, I reviewed many videos related to projection mapping. I actually have had a painting of mine included in a show put on by an arts organization called SeeMe in New York. Work was projected on a wall of a building with the work of other artists. https://marjoriethompson.see.me/

I have experimented with my paintings and sculptures creating experimental videos and films. I have created an experimental presentation with this painting as well as many others which is still "in the works".

This painting is a revised version painting that I finished in 2001 and then decided to add the yellow layer in 2012.

I submitted a proposal to the Times Square Arts: Midnight Moment program. This program uses the video billboards in Times Square to show the work of artists at 3 minutes to midnight.

Most projection mapping is used in performance pieces given on a massive scale. On viewing the projection mapping videos, I analyze them for the way the technique is used in the context of the show. 

In the blog, Creative Blog, http://www.creativebloq.com/video/projection-mapping-912849
several productions are highlighted, showing how people have used this to create shows.

"The 600 Years" video is interesting because The Macula and Tomato Productions used projection mapping to create a presentation about the history of the clock in Prague using the architecture and form of the clock as a screen.

In the video "Hyper Matrix Cube Wall", the Korean Art Group JonPaSang uses computer controlled machinery to move the walls of a room made from Styrofoam blocks. There is also a video which follows on the blog which goes intro a bit of the techniques used in fabricating the machinery controlling the movements of the walls.

I am not sure whether I will have a chance to use any of these ideas in my work. Possibly in a gallery show. Probably not in the project for this semester as it is more traditional.

References

Creative Blog, Projection Mapping Blog, Future Publishing Limited, Quay House, The Ambury, Bath, England and Wales.
retrieved from
http://www.creativebloq.com/video/projection-mapping-912849

Midnight Moment project, Times Square Arts Alliance website
retrieved from
http://www.timessquarenyc.org/times-square-arts/projects/midnight-moment/index.aspx

Thompson, M.,  Marjorie Thompson artist website
retrieved from
https://marjoriethompson.see.me/



Wednesday, February 25, 2015

Trying out new technology

When contemplating the technology I should become familiar with and write a blog about, I think it would be a good idea to limit my explorations to technology that I can use in this project. 

Celtx
https://www.celtx.com/index.html

Celtx is a software program used for all phases of film production from script writing to story board creation so for this blog, I will elaborate about my attempts at using this program as I progress towards my final goal of creating a video about Alexander von Humboldt. 

In viewing tutorials about this software, https://vimeo.com/71971321 it seemed fairly intuitive to use. I read some reviews as well as people comparing it to other software. http://studios.amazon.com/discussions/TxALZLDFJWWB7U Final Draft is supposed to be the best software for screenplays. There seems to be issues with the formatting of screenplays such as margins and typeface which are supposed to be ways that a screenplay is categorized as written by an amateur or a pro. However, upon evaluation of how the two software programs actually function through tutorials, they have many of the same characteristics. As this screenplay is primarily for my project, I just need a program that will help keep my project organized, with many of the functions directed towards helping me organize how I am going to have the film progress from one scene to the next towards while telling a story.

I signed up for a Celtx trial and found it a little confusing at first. It took me a bit of trying out different tabs to find the one that I can begin with in writing a script. I like the fact that the software formats the different type of postings such as scene settings or character dialogue automatically. This subject is very complicated and I will not have enough time to create an elaborate enough film in the time that I have so I will work with what I can put together. 

I am also using Animoto to try out images in a video format. As this is a 
"video sketch or concept", I have not included names of the artists who created 
these works. In the final film there will be attributions. Most are created by 
Humboldt himself, Fredrick Church who was inspired by him, Friedrich Georg Weitsch 
and other artists. I used Beethoven's "Sonata for Piano No. 14" because 
it is from the period. I am not sure if I will use it in the final film. 
I feel it has the right mood but I don't know how the final film will 
work with narration and music.

    

I feel this will help me to visualize the final project. I actually do not like discussing projects I am working on due to the enormous number of people who tend to watch other people work so they can imitate their ideas and projects. I would prefer to show something when it is finished.

In my blog about writing the actual script, I will go into thoughts about this project. Success in writing a script pretty much depends on the material in the script and there is quite a bit of material which I hope that I can put together to create a compelling work that makes sense. I hope to use many quotes from the works of Alexander von Humboldt. He wrote many books and I really don't have time to read most of them before I come up with something that I can use so I will have to see how this goes.

After using this software for script writing, I have found the formatting fairly unreliable. The format changes in unpredictable ways so that there is really no way to predict how an entry I make using any specific category will actually remain formatted. As I am using this software for my own project and I am the only person working on, it probably does not matter. However, it has been frustrating to try to create a consistent document and have the margins constantly change.

References

Animoto website retrieved from https://animoto.com

Cartoon Smart, 2014, "Celtx Tutorial on Script Writing", Vimeo website retrieved from https://vimeo.com/71971321

Celtx website retrieved from https://www.celtx.com/a/ux/services

Friedlander, F.A., 2014 "Celx vs. Final Draft", The Commissary Forum, Amazon Studios, October 29, 2014 retrieved from http://studios.amazon.com/discussions/TxALZLDFJWWB7U


Tuesday, February 17, 2015

Dance and Technology

I enjoyed looking into new innovations in contemporary dance with the videos I reviewed and papers I read this week. As dance and dancers look at ways to integrate technologies into the body of the performance, the result has been a variety of works expressing how dance has evolved into media where technology, space, time, and movement come together. In all the videos I reviewed, the the interactions between movements of the dancers and technology were an intrinsic part of the explorations of the dancers and these interactions determined the subject of the performance.

In the paper, Digital Dance, Gunduz discusses how the dancers use computer devices which incorporate the movements of entire body into  the dynamics of choreography. Dancers wear motion sensing detectors which interact with the laser grid, changing and responding to the movements of the dancers. (Gunduz, 2012) "this physical interaction establishes a dialogic exchange between the performer and the artwork: as the physical responses of the performer triggers responses from the interactive system, the technological responses trigger cognitive responses from the performer, which activates new physical responses and so forth..."(Gunduz, 2012) In many of the performances, I was reminded of Einstein's concept of the universe as the entire space is incorporated into the dance.

In the performance videos I viewed, the interaction of media with the dancers varied and gave one the impression that there was a point of view expressed about the integration of technology and dance. 

In "Apparition" one views  a "collaboration between the ‘live’ input of the dancers and the ‘live’ responses of the technological system."(Gunduz, 2012) At the beginning of the performance, the figures move in the darkness next to a gyrating computer generated graphic. As the performance progresses, the figures are juxtaposed with the abstract geometric technological graphics, the figures fluctuate from abstract computer  billboards to realistic figures in contrast to the techno-machine. Towards the end the figure is dwarfed by the fury of the light of the techno-machine.

Obermaier, K. & Ars Electronica Futurelab, 2004 "Apparition":


The MIDAS project is a dance in 5 movements which represent 5 stages of the relation between humans and technology. https://www.youtube.com/watch?v=lF2AR_y9s3s

At the beginning of the dance, the dancer is sleeping on the stage. As the dancer moves, his movements shape the organic amoeba like spotlight he is surrounded by. 

In the second part, the dancer awakens and as he dances before a pyramid temple, computer generated graphics illuminate his movements like electrical Tesla waves while white light waves undulate in the background like stars. There is a sense of mysticism. 

In the third part, the architectural pyramid is brought to life by a computer generated light show. The dancer is not present. 

In the fourth part the background is a geometric  grid and as the dancer moves, his movements create jarring geometric movements in the background grid as well as geometric shadows on stage. 

In the fifth dance movement, the background grid has 
disappeared and the stage has become covered with 
points of light that move like water. The architectural 
pyramid is a show of lights that revolve like atoms. 
As the dance ends, the dancer lies on stage arms 
outstretched like the Vitruvian Man by Leonardo da Vinci.

In the video, "Pixel Dance Show" by Magic Innovations
the dancer determines the light shapes and dances with 
their shadow.


In the performance, "Compagnie Kafig-PIXEL" (2014), https://www.youtube.com/watch?v=z_Hu57QTqqE, the movements of the dancers determine the computer generated organic graphics which shape the terrain they dance in. Sometimes the graphics are complex organic nets, sometimes the graphics are drops of rain filling the atmosphere and dancers hold umbrellas to keep pixels from raining on them or cracks in the ground they are dancing on. The graphics are an integral part of the environment which is shaped by the movements of the dancers.

In Seventh Sense Anarchy Dance Theater, the dance is almost a reply to the concepts in The MIDAS Project. https://www.youtube.com/watch?v=iQlDEPLHPyQ

Rather than one dancer, there are several and many of their movements are determined by the dynamics of the interactions between the dancers as well as technology. The choreography uses similar imagery such as the dancers surrounded by a spotlight at the beginning of the dance as in The MIDAS project. However there are 2 dancers on stage who interact. As the dance progresses, the interactions of the dancers as well as technology shapes the environment that the dancers inhabit. As the terrain of the stage shifts with the movement of the dancers and the technology, the interactions between the dancers shape the way technology creates the environment. The performance ends with all dancers joining together in positive unity, conveying the idea that humans need to shape technology by joining together, rather than be controlled by it.

The interplay between technology, dance, choreography has opened up performance to innovative inquiries where dancers question the concepts of environment and time and space. How people will use technology are questions that are creatively addressed in these profound performances. 

References

Compagnie Kafig-PIXEL(2014) retrieved from:

Gündüz Z. Digital Dance: Encounters between Media Technologies and the Dancing Body. At The Interface / Probing The Boundaries [serial online]. November 2012;85:309-333. Available from: Communication & Mass Media Complete, Ipswich, MA. Accessed February 16, 2015.

The MIDAS project retrieved from: https://www.youtube.com/watch?v=lF2AR_y9s3s

Obermaier, K. & Ars Electronica Futurelab, 2004 "Apparition" retrieved from:

Pixel Dance Show by Magic Innovations retrieved from:

Seventh Sense Anarchy Dance Theater retrieved from:



Sunday, February 8, 2015

Final Project Concept

A portrait of Humboldt by Friedrich Georg Weitsch, 1806
Final project proposal

As  a final project, I am interested in  working on a short biographical film about the explorer/ scientist, Alexander von Humboldt.

Alexander von Humboldt was originally from Germany and traveled to South America to explore. He was a friend of Thomas Jefferson and many other people. Quite famous in his lifetime the latter part of the 1700's to the early 1800's , he is not that well known today, despite having many towns, streets, parks and other things named after him. In Chicago where I grew up, one of the parks is named Humboldt Park and there is a statue of him.

Alexander von Humboldt was originally from Germany and traveled to South America to explore and conduct scientific research.He originated the idea of South America being connected to Africa, came up with the Humboldt Current, wrote a 22 volume work about his theories called Kosmos. Some of his core ideas are the concept of the unity of nature where biology, meteorology, and geography determined where certain plants grew. 

His explorations in South America were inspired by Maria Sibylla Merian, a botanical 
illustrator who traveled to South America in the early 1700's and created hundreds of paintings
of the plants she studied there. Peter the Great founded the first art museum in Russia to house 
her work. Alexander von Humboldt named one of the plants he discovered after her.

I intend to use images which are in the public domain as well as some animations and other
images of primary source material. Software such as Sketchup will be used to create some
of the animations and Windows Movie Maker will be used to create the movie. This film
will be approximately five minutes long.

The audience for this film will probably be grade school children. It could be for people of all 
ages. He is more well known in Germany where there is a foundation which celebrates his 
work and promotes his ideas.http://www.humboldt-foundation.de/web/start.html

I had originally thought of creating a film for my virtual reality island, but the project I have in
mind requires several paintings such as a still life, a portrait, sculptures and animations and I
do not think I will have time to make all the components and put them together as a
film in a semester.This film may be part of another virtual reality island about
Alexander von Humboldt.

References

Alexander von Humboldt Wikipedia retrieved from 

Humboldt Foundation website retrieved from http://www.humboldt-foundation.de/web/start.html

Timeline

February

2/8/2015
Final Project Proposal

2/15/2015
Rough draft of the text of the film

2/22/2015
More refined text along with a rough storyboard

March

3/01/2015
Finalize script
Begin to construct the film with images
Plan out what animations will be needed

3/08/2015
Add animations

3/15/2015
Record audio

3/22/2015
Finalize storyboard
Add audio

3/29/2015
Refine film

April

4/5/2015
First draft for peer review

4/12/2015
Revise

4/19/2015
Finish revisions

4/26/2015
Final project due

Budget

I really do not have a budget for this project as I hope to create most of it with online video
software, using images in the public domain and creating everything else myself. The major
expense will be a headset with microphone which I hope I can pick up for under $50.00.

Tuesday, February 3, 2015

Module One New Techniques

I have been a little overwhelmed by the amount of work that this semester will call for so when contemplating what techniques to try, I didn't really have a clue about what would most benefit 
me in the least amount of time. However, I thought I would check out Sketchup...

Some background: One of the technologies I have experimented with is Zbrush. These are some jpgs I created from screen shots taken of  busts sculpted several years ago:

In case anyone viewing this post finds it strange that these sculpts include geometric forms, they are intentional so if you don't like them, I guess you should make your own.

After looking over the uses for Sketchup, I was pleased to find that the applications include 3-D printing, game design as well as kitchen and bath design and architecture.

In trying to gain an understanding about its uses in game design, the video about the game design studio Massive Black was really interesting: http://www.sketchup.com/case-study/massive-black

The way it converts 2-D drawings to 3-D is very exciting and the fact that the parts can actually move is also awesome.

I am thinking I want to try both the application for game design as well as the application for 3-D printing. Having worked in Rhino as well as AutoCAD, making things so that I can actually print them in 3-D would be really valuable.

I watched a few tutorials for architectural rendering on Lynda.com about drawing and creating designs in Sketchup. It seems similar to creating in Kitely. The control tools are a little different
and it is more intuitive than creating in Kitely, but the shapes are similar to what I created in Kitely.

I did a little more research and found a different software program called Geomagic Freeform 
http://software.3dsystems.com/freeformfreetrial/ which a design firm in Seattle cited as a program that they were looking for experience in so I thought I would check it out. I was actually wondering about things like wall thickness and other aspects of print ability and this video cleared up some questions I had: https://www.youtube.com/watch?v=_9L0dLVr-l8&feature=youtu.be

I like the fact that the software checks the design for wall thickness and other areas. Creating something in 3-D is not the same as model making in reality which is very obvious but if the printed piece is actually supposed to function as opposed to be a plastic tech experiment, details like tolerances, wall thickness are really important.

I think this would be good software to learn so I will have to download the free trial and check it out.